MAC design for WiFi infrastructure networks: a game-theoretic approach
Magnetworks: how mobility impacts the design of Mobile Networks
Magnifying Lens Abstraction for Stochastic Games with Discounted and Long-run Average Objectives
Malicious Bayesian Congestion Games
Manipulating Scrip Systems: Sybils and Collusion
Manipulation Can Be Hard in Tractable Voting Systems Even for Constant-Sized Coalitions
Market Equilibrium for Bundle Auctions and the Matching Core of Nonnegative TU Games
Market Equilibrium with Transaction Costs
Marketing in Random Networks
Matching with Couples Revisited
Mathematical Modeling of Competition in Sponsored Search Market
Matrix Games, Linear Programming, and Linear Approximation
Mean Field Equilibrium in Dynamic Games with Complementarities
Mechanism Design for Risk Averse Sellers
Mechanism Design via Consensus Estimates, Cross Checking, and Profit Extraction
Mechanism Design via Correlation Gap
Mechanism design with uncertain inputs (to err is human, to forgive divine)
Mechanism Design without Money via Stable Matching
Memory Reduction via Delayed Simulation
Metastability of Logit Dynamics for Coordination Games