Methodologies for Analyzing Equilibria in Wireless Games
MiBoard: A Digital Game from a Physical World
MiBoard: iSTART Metacognitive Training through Gaming
MiBoard: Metacognitive Training Through Gaming in iSTART
Minimum regulation of uncoordinated matchings
Mix and Match
Mixing Time and Stationary Expected Social Welfare of Logit Dynamics
Models of Manipulation on Aggregation of Binary Evaluations
Multi-Armed Bandit Mechanisms for Multi-Slot Sponsored Search Auctions
Multi-Attribute Profit-Maximizing Pricing (Extended Abstract)
Multi-outcome and Multidimensional Market Scoring Rules
Multi-Unit Auction with Diminishing Marginal Valuations and Capacities
Multi-unit Auctions with Budget Constraints
Multi-Unit Auctions: Beyond Roberts
Multi-variate Quickest Detection of Significant Change Process
Multimode Control Attacks on Elections
Multipath Wireless Network Coding: A Population Game Perspective
Multiple Tree for Partially Observable Monte-Carlo Tree Search