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Packing, Scheduling and Covering Problems in a Game-Theoretic Perspective

Computer Science – Computer Science and Game Theory
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Parametric packing of selfish items and the subset sum algorithm

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Pareto Region Characterization for Rate Control in Multi-User Systems and Nash Bargaining

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Parimutuel Betting on Permutations

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Parrondo's games with chaotic switching

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Partial-Observation Stochastic Games: How to Win when Belief Fails

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Path coalitional games

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Paths Beyond Local Search: A Nearly Tight Bound for Randomized Fixed-Point Computation

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Pattern Clustering using Cooperative Game Theory

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Performance Comparison of Energy-Efficient Power Control for CDMA and Multiuser UWB Networks

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Phutball is PSPACE-hard

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Physical Layer Security for Two-Way Untrusted Relaying with Friendly Jammers

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Playing against the fittest: A simple strategy that promotes the emergence of cooperation

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Playing Muller Games in a Hurry

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Playing With Population Protocols

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Policy Iteration is well suited to optimize PageRank

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Polyhedral Clinching Auctions and the Adwords Polytope

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Polynomial Bottleneck Congestion Games with Optimal Price of Anarchy

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Population Protocols that Correspond to Symmetric Games

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Power Allocation in Team Jamming Games in Wireless Ad Hoc Networks

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