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Performance Comparison of Energy-Efficient Power Control for CDMA and Multiuser UWB Networks

Computer Science – Computer Science and Game Theory
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Phutball is PSPACE-hard

Computer Science – Computer Science and Game Theory
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Physical Layer Security for Two-Way Untrusted Relaying with Friendly Jammers

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Playing against the fittest: A simple strategy that promotes the emergence of cooperation

Computer Science – Computer Science and Game Theory
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Playing Muller Games in a Hurry

Computer Science – Computer Science and Game Theory
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Playing With Population Protocols

Computer Science – Computer Science and Game Theory
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Policy Iteration is well suited to optimize PageRank

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Polyhedral Clinching Auctions and the Adwords Polytope

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Polynomial Bottleneck Congestion Games with Optimal Price of Anarchy

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Population Protocols that Correspond to Symmetric Games

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Power Allocation in Team Jamming Games in Wireless Ad Hoc Networks

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Predicate Abstraction with Under-approximation Refinement

Computer Science – Computer Science and Game Theory
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Preference aggregation theory without acyclicity: The core without majority dissatisfaction

Computer Science – Computer Science and Game Theory
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Preference Games and Personalized Equilibria, with Applications to Fractional BGP

Computer Science – Computer Science and Game Theory
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Price of Anarchy for Greedy Auctions

Computer Science – Computer Science and Game Theory
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Price Updating in Combinatorial Prediction Markets with Bayesian Networks

Computer Science – Computer Science and Game Theory
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Pricing Randomized Allocations

Computer Science – Computer Science and Game Theory
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Pricing, Competition, and Routing for Selfish and Strategic Nodes in Multi-hop Relay Networks

Computer Science – Computer Science and Game Theory
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Privacy Auctions for Inner Product Disclosures

Computer Science – Computer Science and Game Theory
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Privacy-Aware Mechanism Design

Computer Science – Computer Science and Game Theory
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