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Mixing Time and Stationary Expected Social Welfare of Logit Dynamics

Computer Science – Computer Science and Game Theory
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Models of Manipulation on Aggregation of Binary Evaluations

Computer Science – Computer Science and Game Theory
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Multi-Armed Bandit Mechanisms for Multi-Slot Sponsored Search Auctions

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Multi-Attribute Profit-Maximizing Pricing (Extended Abstract)

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Multi-outcome and Multidimensional Market Scoring Rules

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Multi-Unit Auction with Diminishing Marginal Valuations and Capacities

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Multi-unit Auctions with Budget Constraints

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Multi-Unit Auctions: Beyond Roberts

Computer Science – Computer Science and Game Theory
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Multi-variate Quickest Detection of Significant Change Process

Computer Science – Computer Science and Game Theory
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Multimode Control Attacks on Elections

Computer Science – Computer Science and Game Theory
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Multipath Wireless Network Coding: A Population Game Perspective

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Multiple Tree for Partially Observable Monte-Carlo Tree Search

Computer Science – Computer Science and Game Theory
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Nash bargaining with a nondeterministic threat

Computer Science – Computer Science and Game Theory
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Nash Codes for Noisy Channels

Computer Science – Computer Science and Game Theory
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Nash equilibria in Fisher market

Computer Science – Computer Science and Game Theory
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Nash Equilibria in Perturbation Resilient Games

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Nash equilibria in Voronoi games on graphs

Computer Science – Computer Science and Game Theory
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Nations At War I: Why do we keep building weapons?

Computer Science – Computer Science and Game Theory
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Navigating the Topology of 2x2 Games: An Introductory Note on Payoff Families, Normalization, and Natural Order

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Near Optimality in Covering and Packing Games by Exposing Global Information

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