Computing Good Nash Equilibria in Graphical Games
Computing Nash Equilibrium in Wireless Ad Hoc Networks: A Simulation-Based Approach
Computing Pure Nash Equilibria via Markov Random Fields
Computing the Equilibria of Bimatrix Games using Dominance Heuristics
Computing the nucleolus of weighted voting games
Computing voting power in easy weighted voting games
Concurrent Auctions Across The Supply Chain
Concurrent Imitation Dynamics in Congestion Games
Conducting Truthful Surveys, Cheaply
Congestion games with resource reuse and applications in spectrum sharing
Congestion Games with Variable Demands
Conjectural Equilibrium in Water-filling Games
Connectivity Games over Dynamic Networks
Conservation Law of Utility and Equilibria in Non-Zero Sum Games
Considerate Equilibrium
Constructive Decision Theory
Continuum Equilibria and Global Optimization for Routing in Dense Static Ad Hoc Networks
Contribution Games in Social Networks
Control Complexity in Bucklin, Fallback, and Plurality Voting: An Experimental Approach
Control Complexity in Fallback Voting