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(Mechanical) Reasoning on Infinite Extensive Games

Computer Science – Computer Science and Game Theory
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(weak) Calibration is Computationally Hard

Computer Science – Computer Science and Game Theory
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2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties

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A $O(\log m)$, deterministic, polynomial-time computable approximation of Lewis Carroll's scoring rule

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A 7/9 - Approximation Algorithm for the Maximum Traveling Salesman Problem

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A bounded-degree network formation game

Computer Science – Computer Science and Game Theory
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A Cartography for 2x2 Symmetric Games

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A characterization of 2-player mechanisms for scheduling

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A Closed-Form Solution for the Finite Length Constant Modulus Receiver

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A complete characterization of group-strategyproof mechanisms of cost-sharing

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A Complexity View of Markets with Social Influence

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A computer scientist looks at game theory

Computer Science – Computer Science and Game Theory
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A Constrained Evolutionary Gaussian Multiple Access Channel Game

Computer Science – Computer Science and Game Theory
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A Constructive Generalization of Nash Equilibrium

Computer Science – Computer Science and Game Theory
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A Constructive Generalization of Nash Equilibrium for Better Payoffs and Stability

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A Continuation Method for Nash Equilibria in Structured Games

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A Cryptographic Moving-Knife Cake-Cutting Protocol

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A Decision-Optimization Approach to Quantum Mechanics and Game Theory

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A deterministic truthful PTAS for scheduling related machines

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A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium

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