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Selected: C

Covariant fractional extension of the modified Laplace-operator used in 3D-shape recovery

Computer Science – Computer Vision and Pattern Recognition
Scientific paper

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Cove: A Practical Quantum Computer Programming Framework

Computer Science – Programming Languages
Scientific paper

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Cover Time and Broadcast Time

Computer Science – Data Structures and Algorithms
Scientific paper

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Coverage and Connectivity Aware Neural Network Based Energy Efficient Routing in Wireless Sensor Networks

Computer Science – Networking and Internet Architecture
Scientific paper

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Coverage and Connectivity in Three-Dimensional Networks

Computer Science – Networking and Internet Architecture
Scientific paper

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Coverage and Economy of Cellular Networks with Many Base Stations

Computer Science – Networking and Internet Architecture
Scientific paper

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Coverage games in small cells networks

Computer Science – Computer Science and Game Theory
Scientific paper

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Coverage in Multi-Antenna Two-Tier Networks

Computer Science – Networking and Internet Architecture
Scientific paper

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Coverage Related Issues in Networks

Computer Science – Networking and Internet Architecture
Scientific paper

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Covered Clause Elimination

Computer Science – Logic in Computer Science
Scientific paper

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Covering a line segment with variable radius discs

Computer Science – Discrete Mathematics
Scientific paper

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Covering and Piercing Disks with Two Centers

Computer Science – Computational Geometry
Scientific paper

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Covering Cubes and the Closest Vector Problem

Computer Science – Data Structures and Algorithms
Scientific paper

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Covering Directed Graphs by In-trees

Computer Science – Discrete Mathematics
Scientific paper

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Covering Numbers for Convex Functions

Computer Science – Information Theory
Scientific paper

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Covering of ordinals

Computer Science – Logic in Computer Science
Scientific paper

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Covering Point Patterns

Computer Science – Information Theory
Scientific paper

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Covering Points by Disjoint Boxes with Outliers

Computer Science – Computational Geometry
Scientific paper

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Covering rough sets based on neighborhoods: An approach without using neighborhoods

Computer Science – Artificial Intelligence
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Covering selfish machines

Computer Science – Computer Science and Game Theory
Scientific paper

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