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Tree Automata Make Ordinal Theory Easy

Computer Science – Computer Science and Game Theory
Scientific paper

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Trembling hand perfection is NP-hard

Computer Science – Computer Science and Game Theory
Scientific paper

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Truth and Envy in Capacitated Allocation Games

Computer Science – Computer Science and Game Theory
Scientific paper

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Truth Revelation in Approximately Efficient Combinatorial Auctions

Computer Science – Computer Science and Game Theory
Scientific paper

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Truth-telling Reservations

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Assignment without Money

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Fair Division

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Feedback for Sanctioning Reputation Mechanisms

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Mechanisms for Agents that Value Privacy

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Mechanisms for Competing Submodular Processes

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Mechanisms for Proportionally Fair Allocations

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Mechanisms via Greedy Iterative Packing

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthful Mechanisms with Implicit Payment Computation

Computer Science – Computer Science and Game Theory
Scientific paper

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Truthfulness via Proxies

Computer Science – Computer Science and Game Theory
Scientific paper

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Two Views on Multiple Mean-Payoff Objectives in Markov Decision Processes

Computer Science – Computer Science and Game Theory
Scientific paper

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Two-agent Nash implementation: A new result

Computer Science – Computer Science and Game Theory
Scientific paper

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Two-Player Reachability-Price Games on Single-Clock Timed Automata

Computer Science – Computer Science and Game Theory
Scientific paper

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