Signalling Competition and Social Welfare (Working Paper)
Simple Recursive Games
Simplicity-Expressiveness Tradeoffs in Mechanism Design
Sincere-Strategy Preference-Based Approval Voting Fully Resists Constructive Control and Broadly Resists Destructive Control
Single Parameter Combinatorial Auctions with Partially Public Valuations
Single-Call Mechanisms
Smooth Inequalities and Equilibrium Inefficiency in Scheduling Games
Social Networks and Stable Matchings in the Job Market
Social Norm Design for Information Exchange Systems with Limited Observations
Social Welfare in One-sided Matching Markets without Money
Solution of Wald's game using loadings and allowed strategies
Solving Cooperative Reliability Games
Solving Min-Max Problems with Applications to Games
Solving simple stochastic games with few coin toss positions
Solving Simple Stochastic Games with Few Random Vertices
Solving Weighted Voting Game Design Problems Optimally: Representations, Synthesis, and Enumeration
Some Algebraic Properties of a Subclass of Finite Normal Form Games
Some Non-Classical Approaches to the Branderburger-Keisler Paradox
Some Tractable Win-Lose Games
Spanning connectivity games