On the Approximation Performance of Fictitious Play in Finite Games
On the Base Station Selection and Base Station Sharing in Self-Configuring Networks
On the Chances of Completing the Game of "Perpetual Motion"
On the Complexity of Core, Kernel, and Bargaining Set
On the Complexity of Deciding Degeneracy in Games
On the Complexity of Envy-Free Cake Cutting
On the complexity of Nash dynamics and Sink Equilibria
On the Complexity of Nash Equilibria of Action-Graph Games
On the complexity of the guarding game
On the computational complexity of solving stochastic mean-payoff games
On the Convergence Time of the Best Response Dynamics in Player-specific Congestion Games
On the Core of Dynamic Cooperative Games
On the efficiency of equilibria in generalized second price auctions
On the Existence of General Equilibrium in Finite Games and General Game Dynamics
On the Fictitious Play and Channel Selection Games
On the Imitation Strategy for Games on Graphs
On the Impact of Fair Best Response Dynamics
On the Implications of Lookahead Search in Game Playing
On the Impossibility of Black-Box Transformations in Mechanism Design
On the Interplay between Incentive Compatibility and Envy Freeness