Tight lower bounds on the number of faces of the Minkowski sum of convex polytopes via the Cayley trick
Tiling space and slabs with acute tetrahedra
Topological De-Noising: Strengthening the Topological Signal
Towards Persistence-Based Reconstruction in Euclidean Spaces
Tracking Moving Objects with Few Handovers
Treemaps with Bounded Aspect Ratio
Trees with Convex Faces and Optimal Angles
Triangulating the Real Projective Plane
Triangulation of Simple 3D Shapes with Well-Centered Tetrahedra