Statistical-mechanics approach to a reinforcement learning model with memory

Physics – Condensed Matter – Statistical Mechanics

Scientific paper

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6 pages, some additional numerical calculations

Scientific paper

10.1016/j.physa.2009.01.028

We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated game are stored in a memory and used to determine player's next action. To examine the behaviour of the model some approximate methods are used and confronted against numerical simulations and exact master equation. When the length of memory of players increases to infinity the model undergoes an absorbing-state phase transition. Performance of examined strategies is checked in the prisoner' dilemma game. It turns out that it is advantageous to have a large memory in symmetric games, but it is better to have a short memory in asymmetric ones.

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