Physics
Scientific paper
May 2001
adsabs.harvard.edu/cgi-bin/nph-data_query?bibcode=2001geoji.145..447v&link_type=abstract
Geophysical Journal International, Volume 145, Issue 2, pp. 447-459.
Physics
3
Scientific paper
Simulated annealing has been applied to seismic ray tracing to determine the minimum traveltime ray path connecting two points in complex 3-D media. In contrast to conventional ray tracing schemes such as shooting and bending, simulated annealing ray tracing (SART) overcomes some well-known difficulties regarding multipathing and take-off angle selection. These include local convergence (that is, failing to obtain the ray path with absolute minimum traveltime) and divergence of the take-off angle selection strategy. Under these circumstances, shooting and bending methods may not provide reliable results in highly variable 3-D media. A flexible model representation is used to accommodate a large class of velocity models.
Ulrych Tadeusz J.
Velis Danilo R.
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