Computer Science – Robotics
Scientific paper
Nov 1994
adsabs.harvard.edu/cgi-bin/nph-data_query?bibcode=1994ismc.work...37k&link_type=abstract
In NASA. Johnson Space Center, ISMCR 1994: Topical Workshop on Virtual Reality. Proceedings of the Fourth International Symposiu
Computer Science
Robotics
Applications Programs (Computers), Data Acquisition, Image Processing, Mars Exploration, Mars Surface, Mission Planning, Payloads, Robotics, Schedules, Virtual Reality, Cameras, Ground Tests, Prototypes, Simulation
Scientific paper
NASA's Mars Pathfinder Project requires a Ground Data System (GDS) that supports both engineering and scientific payloads with reduced mission operations staffing, and short planning schedules. Also, successful surface operation of the lander camera requires efficient mission planning and accurate pointing of the camera. To meet these challenges, a new software strategy that integrates virtual reality technology with existing navigational ancillary information and image processing capabilities. The result is an interactive workstation based applications software that provides a high resolution, 3-dimensial, stereo display of Mars as if it were viewed through the lander camera. The design, implementation strategy and parametric specification phases for the development of this software were completed, and the prototype tested. When completed, the software will allow scientists and mission planners to access simulated and actual scenes of Mars' surface. The perspective from the lander camera will enable scientists to plan activities more accurately and completely. The application will also support the sequence and command generation process and will allow testing and verification of camera pointing commands via simulation.
Kim Jacqueline H.
Sacks Allan L.
Weidner Richard J.
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