Computer Science – Numerical Analysis
Scientific paper
2012-04-13
Computer Science
Numerical Analysis
Scientific paper
The fast multipole method (FMM) performs fast approximate kernel summation to a specified tolerance $\epsilon$ by using a hierarchical division of the domain, which groups source and receiver points into regions that satisfy local separation and the well-separated pair decomposition properties. While square tilings and quadtrees are commonly used in 2D, we investigate alternative tilings and associated spatial data structures: regular hexagons (septree) and triangles (triangle-quadtree). We show that both structures satisfy separation properties for the FMM and prove their theoretical error bounds and computational costs. Empirical runtime and error analysis of our implementations are provided.
Duraiswami Ramani
Luo Yuancheng
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