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Modeling Corporate Epidemiology

Computer Science – Computers and Society
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Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games

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Modeling public mood and emotion: Twitter sentiment and socio-economic phenomena

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Modeling the Dynamics of Social Networks

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Monopoly Power on the Web - A Preliminary Investigation of Search Engines

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National Information Infrastructure Development in Canada and the U.S.: Redefining Universal Service and Universal Access in the Age of Techno-Economic Convergence

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Net-Centric World: Lifestyle of the 21st Century

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Networks Unplugged: Towards A Model of Compatibility Regulation Between Information Platforms

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New designing of E-Learning systems with using network learning

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Nontraditional Scoring of C-tests

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Not Just a Matter of Time: Field Differences and the Shaping of Electronic Media in Supporting Scientific Communication

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Novelty and Collective Attention

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Oligopolistic Competition in an Evolutionary Environment: a Computer Simulation

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On the need for a global academic internet platform

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On the Use of Vickrey Auctions for Spectrum Allocation in Developing Countries

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Open Access to Monopoly Cable Platforms Versus Direct Access To Competitive International Telecommunications Satellite Facilities: A Study In Contrasts

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Open Access, Intellectual Property, and How Biotechnology Becomes a New Software Science

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Organizational adaptation to Complexity: A study of the South African Insurance Market as a Complex Adaptive System through Statistical Risk Analysis

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Origins of Modern Data Analysis Linked to the Beginnings and Early Development of Computer Science and Information Engineering

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Out of the Loop: Problems in the development of next generation community networks

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