Computer Science – Computer Science and Game Theory
Scientific paper
2002-02-18
Games and Economic Behavior, Vol. 35, No. 1-2 (April 2001) pp. 54-79
Computer Science
Computer Science and Game Theory
Small correction in Section 4
Scientific paper
A model for decision making that generalizes Expected Utility Maximization is presented. This model, Expected Qualitative Utility Maximization, encompasses the Maximin criterion. It relaxes both the Independence and the Continuity postulates. Its main ingredient is the definition of a qualitative order on nonstandard models of the real numbers and the consideration of nonstandard utilities. Expected Qualitative Utility Maximization is characterized by an original weakening of von Neumann-Morgenstern's postulates. Subjective probabilities may be defined from those weakened postulates, as Anscombe and Aumann did from the original postulates. Subjective probabilities are numbers, not matrices as in the Subjective Expected Lexicographic Utility approach. JEL no.: D81 Keywords: Utility Theory, Non-Standard Utilities, Qualitative Decision Theory
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