Computer Science – Learning
Scientific paper
Dec 2006
adsabs.harvard.edu/cgi-bin/nph-data_query?bibcode=2006aas...20917004t&link_type=abstract
2007 AAS/AAPT Joint Meeting, American Astronomical Society Meeting 209, #170.04; Bulletin of the American Astronomical Society,
Computer Science
Learning
Scientific paper
The use of clickers in introductory Astronomy classes was begun at California State University, Sacramento in the 2005-2006 academic year. One year later we describe the integration of this technology into the large lecture hall setting. The most challenging aspect has been the design of non-trivial activities that are suited to the multiple choice format of the clicker systems that are able to provoke the students into active participation in their own learning. Activities are designed to 1) test student comprehension of basic facts; 2) reiterate conceptual material discussed in lecture; and 3) get the students to apply the concepts in ways not explicity discussed in lecture. Examples of successful and non-successful activities will be discussed. The effect of the use of clickers on student learning outcomes will also be discussed.
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