Computer Science – Computational Geometry
Scientific paper
2008-02-10
Discrete and Computational Geometry 43(2): 402-411 (2010)
Computer Science
Computational Geometry
11 pages, 3 figures
Scientific paper
10.1007/s00454-009-9150-x
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at least \Omega(n^{2/3}) vertices fixed. For any graph G, we also present an upper bound on the number of fixed vertices in the worst case. The bound is a function of the number of vertices, maximum degree and diameter of G. One of its consequences is the upper bound O((n log n)^{2/3}) for all 3-vertex-connected planar graphs.
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