Computer Science – Human-Computer Interaction
Scientific paper
2010-02-04
Computer Science
Human-Computer Interaction
Scientific paper
In this work, we discuss multiplayer pervasive games that rely on the use of ad hoc mobile sensor networks. The unique feature in such games is that players interact with each other and their surrounding environment by using movement and presence as a means of performing game-related actions, utilizing sensor devices. We discuss the fundamental issues and challenges related to these type of games and the scenarios associated with them. We also present and evaluate an example of such a game, called the "Hot Potato", developed using the Sun SPOT hardware platform. We provide a set of experimental results, so as to both evaluate our implementation and also to identify issues that arise in pervasive games which utilize sensor network nodes, which show that there is great potential in this type of games.
Akribopoulos Orestis
Chatzigiannakis Ioannis
Kokkinos Panagiotis
Logaras Marios
Mylonas Georgios
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