Computer Science – Computer Science and Game Theory
Scientific paper
2009-02-02
Computer Science
Computer Science and Game Theory
23 pages; revised version
Scientific paper
10.1007/978-3-642-02930-1_25
We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In particular, we prove that the following problem is undecidable: Given a game G, does there exist a pure-strategy Nash equilibrium of G where player 0 wins with probability 1. Moreover, this problem remains undecidable if it is restricted to strategies with (unbounded) finite memory. However, if mixed strategies are allowed, decidability remains an open problem. One way to obtain a provably decidable variant of the problem is restricting the strategies to be positional or stationary. For the complexity of these two problems, we obtain a common lower bound of NP and upper bounds of NP and PSPACE respectively.
Ummels Michael
Wojtczak Dominik
No associations
LandOfFree
The Complexity of Nash Equilibria in Simple Stochastic Multiplayer Games does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.
If you have personal experience with The Complexity of Nash Equilibria in Simple Stochastic Multiplayer Games, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and The Complexity of Nash Equilibria in Simple Stochastic Multiplayer Games will most certainly appreciate the feedback.
Profile ID: LFWR-SCP-O-158900