Computer Science – Computational Geometry
Scientific paper
2003-07-09
ACM Trans. Algorithms 5(2):15, 2009
Computer Science
Computational Geometry
32 pages, 20 figures. A shorter (10 page) version of this paper was presented at the 15th ACM-SIAM Symp. Discrete Algorithms,
Scientific paper
10.1145/1497290.1497291
We show how to test the bipartiteness of an intersection graph of n line segments or simple polygons in the plane, or of balls in R^d, in time O(n log n). More generally we find subquadratic algorithms for connectivity and bipartiteness testing of intersection graphs of a broad class of geometric objects. For unit balls in R^d, connectivity testing has equivalent randomized complexity to construction of Euclidean minimum spanning trees, and hence is unlikely to be solved as efficiently as bipartiteness testing. For line segments or planar disks, testing k-colorability of intersection graphs for k>2 is NP-complete.
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