Computer Science – Computational Geometry
Scientific paper
2010-09-18
Computer Science
Computational Geometry
12 pages, 3 figures. To appear at 21st International Symposium on Algorithms and Computation (ISAAC 2010)
Scientific paper
We describe a data structure, called a priority range tree, which accommodates fast orthogonal range reporting queries on prioritized points. Let $S$ be a set of $n$ points in the plane, where each point $p$ in $S$ is assigned a weight $w(p)$ that is polynomial in $n$, and define the rank of $p$ to be $r(p)=\lfloor \log w(p) \rfloor$. Then the priority range tree can be used to report all points in a three- or four-sided query range $R$ with rank at least $\lfloor \log w \rfloor$ in time $O(\log W/w + k)$, and report $k$ highest-rank points in $R$ in time $O(\log\log n + \log W/w' + k)$, where $W=\sum_{p\in S}{w(p)}$, $w'$ is the smallest weight of any point reported, and $k$ is the output size. All times assume the standard RAM model of computation. If the query range of interest is three sided, then the priority range tree occupies $O(n)$ space, otherwise $O(n\log n)$ space is used to answer four-sided queries. These queries are motivated by the Weber--Fechner Law, which states that humans perceive and interpret data on a logarithmic scale.
Goodrich Michael T.
Strash Darren
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