Computer Science – Multimedia
Scientific paper
2012-02-08
Computer Science
Multimedia
10 pages; International Journal of Computer Graphics & Animation (IJCGA) Vol.2, No.1, January 2012
Scientific paper
10.5121/ijcga.2012.2101
Use of Virtual Interactive Techniques for personalized product design is described in this paper. Usually products are designed and built by considering general usage patterns and Prototyping is used to mimic the static or working behaviour of an actual product before manufacturing the product. The user does not have any control on the design of the product. Personalized design postpones design to a later stage. It allows for personalized selection of individual components by the user. This is implemented by displaying the individual components over a physical model constructed using Cardboard or Thermocol in the actual size and shape of the original product. The components of the equipment or product such as screen, buttons etc. are then projected using a projector connected to the computer into the physical model. Users can interact with the prototype like the original working equipment and they can select, shape, position the individual components displayed on the interaction panel using simple hand gestures. Computer Vision techniques as well as sound processing techniques are used to detect and recognize the user gestures captured using a web camera and microphone.
Elias Eldo P.
Varghese Surekha Mariam
Zacharia Kurien
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