Computer Science – Computational Geometry
Scientific paper
2012-01-10
Computer Science
Computational Geometry
4 pages, 6 figures
Scientific paper
The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the complexity of deciding if the entire area can be searched is a long-standing open problem. Recently, the author introduced the Partial Searchlight Scheduling Problem, in which only a given subregion of the environment has to be searched, and proved that its 3-dimensional decision version is PSPACE-hard, even when restricted to orthogonal polyhedra. Here we extend and refine this result, by proving that 2-dimensional Partial Searchlight Scheduling is strongly PSPACE-complete, both in general and restricted to orthogonal polygons in which the region to be searched is a rectangle.
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