On Necessary and Sufficient Number of Cops in the Game of Cops and Robber in Multidimensional Grids

Computer Science – Discrete Mathematics

Scientific paper

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This is a revised and extended version of the poster paper with the same title that has been presented in the 8th Asian Sympos

Scientific paper

We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an $n$-dimensional grid, at least $n$ cops are necessary to ensure capture of the robber. We also present a set of cop strategies for which $n$ cops are provably sufficient to catch the robber. Further, for two-dimensional grid, we provide an efficient cop strategy for which the robber is caught even by a single cop under certain conditions.

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