Numerical Simulations of Europa Hydrothermal Plumes

Biology

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[4534] Oceanography: Physical / Hydrodynamic Modeling, [5220] Planetary Sciences: Astrobiology / Hydrothermal Systems And Weathering On Other Planets, [5430] Planetary Sciences: Solid Surface Planets / Interiors, [6221] Planetary Sciences: Solar System Objects / Europa

Scientific paper

The liquid water interiors of Europa and other icy moons of the outer solar system are likely to be driven by geothermal heating from the sea floor, leading to the development of buoyant hydrothermal plumes. These plumes potentially control icy surface geomorphology, and are of interest to astrobiologists. We have performed a series of simulations of these plumes using the MITGCM. We assume in this experiment that Europa's ocean is deep (of order 100 km) and unstratified, and that plume buoyancy is controlled by temperature, not composition. A series of experiments was performed to explore a limited region of parameter space, with ocean depth H ranging from 50 to 100 km deep, source heat flux Q between 1 and 10 GW, and values of the Coriolis parameter f between 30% and 90% of the Europa average value. As predicted by earlier work, the plumes in our simulations form narrow cylindrical chimneys (a few km across) under the influence of the Coriolis effect. These plumes broaden over time until they become baroclinically unstable, breaking up into cone-shaped eddies when they become 20-35 km in diameter; the shed eddies are of a similar size. Large-scale currents in the region of the plume range between 1.5 and 5 cm/s; temperature anomalies in the plume far from the seafloor are tiny, varying between 30 and 160 microkelvin. Variations in plume size, shape, speed, and temperature are in excellent agreement with previous laboratory tank experiments, and in rough agreement with theoretical predictions. Plume dynamics and geometry are controlled by a "natural Rossby number" which depends strongly on depth H and Coriolis parameter f, but only weakly on source heat flux Q. However, some specific theoretical predictions are not borne out by these simulations. The time elapsed between startup of the source and the beginning of eddy-shedding is much less variable than predicted; also, the plume temperature varies with ocean depth H when our theory says it should not. Both of these results can be explained by noting that the theory assumes that mixing between plume fluid and ambient fluid occurs only very near the heat source, but this does not appear to be true in the simulations. 3-d view of simulated Europa plume. Boundary indicated by 3-d surface; flat surfaces at left and top show temperature in sections through the plume.

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