Computer Science – Software Engineering
Scientific paper
2007-10-25
Dans Design, Automation and Test in Europe - DATE'05, Munich : Allemagne (2005)
Computer Science
Software Engineering
Submitted on behalf of EDAA (http://www.edaa.com/)
Scientific paper
Increasing reuse opportunities is a well-known problem for software designers as well as for hardware designers. Nonetheless, current software and hardware engineering practices have embraced different approaches to this problem. Software designs are usually modelled after a set of proven solutions to recurrent problems called design patterns. This approach differs from the component-based reuse usually found in hardware designs: design patterns do not specify unnecessary implementation details. Several authors have already proposed translating structural design patterns concepts to hardware design. In this paper we extend the discussion to behavioural design patterns. Specifically, we describe how the hardware version of the Iterator can be used to enhance model reuse.
Barba Jesus
Lopez Juan Carlos
Moya Francisco
Rincon Fernando
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