Computer Science – Computational Geometry
Scientific paper
2009-09-08
Computer Science
Computational Geometry
12 pages, 3 figures
Scientific paper
The minimum clique partition (MCP) problem is that of partitioning the vertex set of a given graph into a minimum number of cliques. Given $n$ points in the plane, the corresponding unit disk graph (UDG) has these points as vertices, and edges connecting points at distance at most~1. MCP in unit disk graphs is known to be NP-hard and several constant factor approximations are known, including a recent PTAS. We present two improved approximation algorithms for minimum clique partition in unit disk graphs: (I) A polynomial time approximation scheme (PTAS) running in time $n^{O(1/\eps^2)}$. This improves on a previous PTAS with $n^{O(1/\eps^4)}$ running time \cite{PS09}. (II) A randomized quadratic-time algorithm with approximation ratio 2.16. This improves on a ratio 3 algorithm with $O(n^2)$ running time \cite{CFFP04}.
Dumitrescu Adrian
pach János
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