Computer Science – Graphics
Scientific paper
2005-12-26
Computer Science
Graphics
8 pages, 4 figures
Scientific paper
Modeling, simulation and visualization of three-dimension complex bodies
widely use mathematical model of curves and surfaces. The most important curves
and surfaces for these purposes are curves and surfaces in Hermite and Bezier
forms, splines and NURBS. Article is devoted to survey this way to use
geometrical data in various computer graphics systems and adjacent fields.
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