Computer Science – Computational Geometry
Scientific paper
2010-09-04
Computer Science
Computational Geometry
Scientific paper
This paper presents a novel implicit representation of solid models. With this representation, every solid model can be effectively presented by three layered depth-normal images (LDNIs) that are perpendicular to three orthogonal axes respectively. The layered depth-normal images for a solid model, whose boundary is presented by a polygonal mesh, can be generated efficiently with help of the graphics hardware accelerated sampling. Based on this implicit representation - LDNIs, solid modeling operations including the Boolean operations and the offsetting operation have been developed. A contouring algorithm is also introduced in this paper to generate thin structure and sharp feature preserved mesh surfaces from the layered depth-normal images. Comparisons between LDNIs and other implicit representation of solid models are given at the end of the paper to demonstrate the advantages of LDNIs.
chen Yong
Wang Charlie C. L.
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