Computer Science – Computer Science and Game Theory
Scientific paper
2004-09-14
Computer Science
Computer Science and Game Theory
18 pages, 5 figures; graphics with reduced resolution. Full resolution available on author's homepage. Accepted contribution t
Scientific paper
As an alternative to rigid DRM measures, ways of marketing virtual goods through multi-level or networked marketing have raised some interest. This report is a first approach to multi-level markets for virtual goods from the viewpoint of theoretical economy. A generic, kinematic model for the monetary flow in multi-level markets, which quantitatively describes the incentives that buyers receive through resales revenues, is devised. Building on it, the competition of goods is examined in a dynamical, utility-theoretic model enabling, in particular, a treatment of the free-rider problem. The most important implications for the design of multi-level market mechanisms for virtual goods, or multi-level incentive management systems, are outlined.
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