Implementing Distributed Controllers for Systems with Priorities

Computer Science – Distributed – Parallel – and Cluster Computing

Scientific paper

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In Proceedings FOCLASA 2010, arXiv:1007.4993

Scientific paper

10.4204/EPTCS.30.3

Implementing a component-based system in a distributed way so that it ensures some global constraints is a challenging problem. We consider here abstract specifications consisting of a composition of components and a controller given in the form of a set of interactions and a priority order amongst them. In the context of distributed systems, such a controller must be executed in a distributed fashion while still respecting the global constraints imposed by interactions and priorities. We present in this paper an implementation of an algorithm that allows a distributed execution of systems with (binary) interactions and priorities. We also present a comprehensive simulation analysis that shows how sensitive to changes our algorithm is, in particular changes related to the degree of conflict in the system.

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