Graphs and Path Equilibria

Computer Science – Computer Science and Game Theory

Scientific paper

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Scientific paper

The quest for optimal/stable paths in graphs has gained attention in a few practical or theoretical areas. To take part in this quest this chapter adopts an equilibrium-oriented approach that is abstract and general: it works with (quasi-arbitrary) arc-labelled digraphs, and it assumes very little about the structure of the sought paths and the definition of equilibrium, \textit{i.e.} optimality/stability. In this setting, this chapter presents a sufficient condition for equilibrium existence for every graph; it also presents a necessary condition for equilibrium existence for every graph. The necessary condition does not imply the sufficient condition a priori. However, the chapter pinpoints their logical difference and thus identifies what work remains to be done. Moreover, the necessary and the sufficient conditions coincide when the definition of optimality relates to a total order, which provides a full-equivalence property. These results are applied to network routing.

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