Computer Science – Data Structures and Algorithms
Scientific paper
2008-11-18
Computer Science
Data Structures and Algorithms
10 pages, Procedings of SODA 2009, New York January 2009
Scientific paper
We present a simple and efficient algorithm for randomly generating simple graphs without small cycles. These graphs can be used to design high performance Low-Density Parity -Check (LDPC) codes. For any constant k, alpha<1/2k(k+3) and m=O(n^{1+alpha}), our algorithm generate s an asymptotically uniform random graph with n vertices, m edges, and girth larger tha n k in polynomial time. To the best of our knowledge this is the first polynomial-algorith m for the problem. Our algorithm generates a graph by sequentially adding m edges to an empty graph with n vertices. Recently, these types of sequential methods for counting and random generation have been very successful.
Bayati Mohsen
Montanari Andrea
Saberi Amin
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