Computer Science – Computer Science and Game Theory
Scientific paper
2002-02-20
Twelfth Conference on Uncertainty in Artificial Intelligence, E. Horvitz and F. Jensen eds., Morgan Kaufmann, pp. 381-388, Por
Computer Science
Computer Science and Game Theory
Presented at UAI'96
Scientific paper
Preferences among acts are analyzed in the style of L. Savage, but as partially ordered. The rationality postulates considered are weaker than Savage's on three counts. The Sure Thing Principle is derived in this setting. The postulates are shown to lead to a characterization of generalized qualitative probability that includes and blends both traditional qualitative probability and the ranked structures used in logical approaches.
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