Computer Science – Logic in Computer Science
Scientific paper
2010-07-20
Interactive Theorem Priving, Edinburgh : United Kingdom (2010)
Computer Science
Logic in Computer Science
Scientific paper
This article presents the formal proof of correctness for a plane Delaunay triangulation algorithm. It consists in repeating a sequence of edge flippings from an initial triangulation until the Delaunay property is achieved. To describe triangulations, we rely on a combinatorial hypermap specification framework we have been developing for years. We embed hypermaps in the plane by attaching coordinates to elements in a consistent way. We then describe what are legal and illegal Delaunay edges and a flipping operation which we show preserves hypermap, triangulation, and embedding invariants. To prove the termination of the algorithm, we use a generic approach expressing that any non-cyclic relation is well-founded when working on a finite set.
Bertot Yves
Dufourd Jean-François
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