Other
Scientific paper
Dec 2007
adsabs.harvard.edu/cgi-bin/nph-data_query?bibcode=2007agufmin13a0903i&link_type=abstract
American Geophysical Union, Fall Meeting 2007, abstract #IN13A-0903
Other
0530 Data Presentation And Visualization, 0800 Education, 0810 Post-Secondary Education, 0815 Informal Education, 6250 Moon (1221)
Scientific paper
Second Life (SL) is a virtual 3D simulation or metaverse with almost eight million users worldwide. SL has seen explosive growth in the four years it has been available and hosts a number of educational and institutional "islands" or sims. Federal agencies with an SL presence include NASA and NOAA. There are several educational institutions and education specific sims in SL. At any one time there may be as many as 40,000 users on line. Users develop a persona and are seen on screen as a human figure or avatar. Avatars are able to move around the sim islands by walking or flying and move from island to island or remote locations by teleporting. While a big part of the Second Life experience deals with avatar interactions and exploring, there is an active community of builders who create the scenery, buildings, and other artifacts of the SL world including clothing and other personal items. SL builders start with basic shapes and through size manipulation on three axis and adding texture to the shapes create a myriad of objects - a 3D world. This paper will deal with the design and creation of exhibits halls for NASA's LRO/LCROSS mission slated for launch October 2008 and a NASA sponsored aeronautical engineering student challenge contest. The exhibit halls will be placed on the NASA sponsored Co-Lab sim and will feature models of the spacecraft and the instruments carried on board and student exhibits. There also will be storyboards with information about the mission and contest. Where appropriate there will be links to external websites for further information. The exhibits will be interactive to support the outreach efforts associated with the mission and the contest. Upon completion of the visit to the LRO/LCROSS hall participants will have the opportunity to visit a near by sandbox - SL parlance for a building area - to design and build a spacecraft from a suite of instruments provided for them depending on their area of interest. Real limitations such as mass, power, and cost will be included in the guidelines for building their spacecraft.
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