Eye-Tracking Evolutionary Algorithm to minimize user's fatigue in IEC applied to Interactive One-Max problem

Computer Science – Artificial Intelligence

Scientific paper

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Scientific paper

10.1145/1274000.1274098

In this paper, we describe a new algorithm that consists in combining an
eye-tracker for minimizing the fatigue of a user during the evaluation process
of Interactive Evolutionary Computation. The approach is then applied to the
Interactive One-Max optimization problem.

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