Computer Science – Computational Geometry
Scientific paper
2007-04-24
Computer Science
Computational Geometry
8 pages
Scientific paper
This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary accuracy, defined by $\epsilon >0$, and in time complexity $\kappa(\epsilon) \cdot {\cal O}(n)$, where $\kappa(\epsilon)$ is the length difference between the path used for initialization and the minimum-length path, divided by $\epsilon$. A run-time diagram also illustrates this linear-time behavior of the implemented ESP algorithm.
Klette Reinhard
Li Fajie
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