Computer Science – Human-Computer Interaction
Scientific paper
2001-10-02
Computer Science
Human-Computer Interaction
29th TPRC Conference, 2001
Scientific paper
This paper explains four things in a unified way. First, how e-commerce can generate price equilibria where physical shops either compete with virtual shops for consumers with Internet access, or alternatively, sell only to consumers with no Internet access. Second, how these price equilibria might involve price dispersion on-line. Third, why prices may be higher on-line. Fourth, why established firms can, but need not, be more reluctant than newly created firm to adopt e-commerce. For this purpose we develop a model where e-commerce reduces consumers' search costs, involves trade-offs for consumers, and reduces retailing costs.
Mazón Cristina
Pereira Pedro
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