Computer Science – Other Computer Science
Scientific paper
2007-03-15
Computer Science
Other Computer Science
Scientific paper
The search for a standardized optimum way to communicate using natural language dialog has involved a lot of research. However, due to the diversity of communication domains, we think that this is extremely difficult to achieve and different dialogue management techniques should be applied for different situations. Our work presents the basis of a communication mechanism that supports decision processes, is based on decision trees, and minimizes the number of steps (turn-takes) in the dialogue. The initial dialog workflow is automatically generated and the user's interaction with the system can also change the decision tree and create new dialog paths with optimized cost. The decision tree represents the chronological ordering of the actions (via the parent-child relationship) and uses an object frame to represent the information state (capturing the notion of context). This paper presents our framework, the formalism for interaction and dialogue, and an evaluation of the system compared to relevant dialog planning frameworks (i.e. finite state diagrams, frame-based, information state and planning-based dialogue systems).
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