Computer Science – Computational Geometry
Scientific paper
2010-11-24
Computer Science
Computational Geometry
11 pages, 10 figures
Scientific paper
In this paper, we present the geodesic-like algorithm for the computation of the shortest path between two objects on NURBS surfaces and periodic surfaces. This method can improve the distance problem not only on surfaces but in $\mathbb{R}^3$. Moreover, the geodesic-like algorithm also provides an efficient approach to simulate the minimal geodesic between two holes on a NURBS surfaces.
Chen Sheng-Gwo
Chen Wen-Haw
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