Computer Science – Data Structures and Algorithms
Scientific paper
2007-08-04
Computer Science
Data Structures and Algorithms
5 pages, 3 figures, poster version presented at statphys23 (2007)
Scientific paper
10.1103/PhysRevE.76.027702
A pair of complementary algorithms are presented. One of the pair is a fast method for connecting graphs with an edge. The other is a fast method for removing edges from a graph. Both algorithms employ the same tree based graph representation and so, in concert, can arbitrarily modify any graph. Since the clusters of a percolation model may be described as simple connected graphs, an efficient Monte Carlo scheme can be constructed that uses the algorithms to sweep the occupation probability back and forth between two turning points. This approach concentrates computational sampling time within a region of interest. A high precision value of pc = 0.59274603(9) was thus obtained, by Mersenne twister, for the two dimensional square site percolation threshold.
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