Computer Science
Scientific paper
Jul 1995
adsabs.harvard.edu/cgi-bin/nph-data_query?bibcode=1995adspr..16...17h&link_type=abstract
Advances in Space Research (ISSN 0273-1177), vol. 16, no. 2, p. (2)17-(2)20
Computer Science
4
Aggregates, Ballistic Trajectories, Coagulation, Cosmic Dust, Gas-Solid Interfaces, Grain Boundaries, Interstellar Matter, Particle Interactions, Abundance, Computerized Simulation, Molecular Clouds, Monte Carlo Method, Rotating Matter, Three Dimensional Models
Scientific paper
Three-dimensional off-lattice Monte Carlo simulations have been used to simulate the production of interstellar dust analogs on the computer. At first, the two rather well-known extreme cases of ballistic growth, i.e. particle-cluster (BPCA) and cluster-cluster (BCCA) were investigated. In a second step, we included rotation of the clusters during the growth process. Following this, gas particles were deposited on these aggregates taking variable sticking probabilities due to the growth of monolayers into account. This is of interest to the problem of molecular abundances in dark clouds.
Henning Th
Sablotny R. M.
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