Computer Science – Computer Science and Game Theory
Scientific paper
2011-10-18
Computer Science
Computer Science and Game Theory
35 pages, 3 figures
Scientific paper
In elections, a set of candidates ranked consecutively (though possibly in different order) by all voters is called a clone set, and its members are called clones. A clone structure is a family of all clone sets of a given election. In this paper we study properties of clone structures. In particular, we give an axiomatic characterization of clone structures, show their hierarchical structure, and analyze clone structures in single-peaked and single-crossing elections. We give a polynomial-time algorithm that finds a minimal collection of clones that need to be collapsed for an election to become single-peaked, and we show that this problem is NP-hard for single-crossing elections.
Elkind Edith
Faliszewski Piotr
Slinko Arkadii
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