Computer Science – Computer Science and Game Theory
Scientific paper
2010-06-09
Computer Science
Computer Science and Game Theory
Scientific paper
Calibrated strategies can be obtained by performing strategies that have no internal regret in some auxiliary game. Such strategies can be constructed explicitly with the use of Blackwell's approachability theorem, in an other auxiliary game. We establish the converse: a strategy that approaches a convex $B$-set can be derived from the construction of a calibrated strategy. We develop these tools in the framework of a game with partial monitoring, where players do not observe the actions of their opponents but receive random signals, to define a notion of internal regret and construct strategies that have no such regret.
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