Computer Science – Neural and Evolutionary Computing
Scientific paper
2011-01-31
In Villani, M. and Cagnoni, S. (eds.), Proceedings of CEEI 2009 - Workshop on complexity, evolution and emergent intelligence,
Computer Science
Neural and Evolutionary Computing
13 pages, 7 figures, 2 tables
Scientific paper
We present and discuss the results of an experimental analysis in the design of Boolean networks by means of genetic algorithms. A population of networks is evolved with the aim of finding a network such that the attractor it reaches is of required length $l$. In general, any target can be defined, provided that it is possible to model the task as an optimisation problem over the space of networks. We experiment with different initial conditions for the networks, namely in ordered, chaotic and critical regions, and also with different target length values. Results show that all kinds of initial networks can attain the desired goal, but with different success ratios: initial populations composed of critical or chaotic networks are more likely to reach the target. Moreover, the evolution starting from critical networks achieves the best overall performance. This study is the first step toward the use of search algorithms as tools for automatically design Boolean networks with required properties.
Arcaroli Cristian
Benedettini Stefano
Lazzarini Marco
Roli Andrea
No associations
LandOfFree
Boolean Networks Design by Genetic Algorithms does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.
If you have personal experience with Boolean Networks Design by Genetic Algorithms, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Boolean Networks Design by Genetic Algorithms will most certainly appreciate the feedback.
Profile ID: LFWR-SCP-O-648621