Computer Science – Artificial Intelligence
Scientific paper
2010-11-24
Computer Science
Artificial Intelligence
30th international workshop on Bayesian Inference and Maximum Entropy, Chamonix : France (2010)
Scientific paper
This paper describes an application of Bayesian programming to the control of an autonomous avatar in a multiplayer role-playing game (the example is based on World of Warcraft). We model a particular task, which consists of choosing what to do and to select which target in a situation where allies and foes are present. We explain the model in Bayesian programming and show how we could learn the conditional probabilities from data gathered during human-played sessions.
Bessière Pierre
Synnaeve Gabriel
No associations
LandOfFree
Bayesian Modeling of a Human MMORPG Player does not yet have a rating. At this time, there are no reviews or comments for this scientific paper.
If you have personal experience with Bayesian Modeling of a Human MMORPG Player, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Bayesian Modeling of a Human MMORPG Player will most certainly appreciate the feedback.
Profile ID: LFWR-SCP-O-586167